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 Paraguay Kids Page

The Shadow
Students are placed in pairs, one student runs off the track, and his partner do the "shadow", having to imitate all the movements of the first: 
jumps, arm movements, changes of direction and meaning, stops, and all what happens to the students. 
Comments: This game can be used as a warm, guiding the student teacher in the movements to be performed, for example, joint mobility of the arms, sikipping, heels back, lateral movements, running back , tiptoe, heels, etc.. 
 
The Ollita
Two participants are selected and placed in front of the group. Participants will be placed in a squatting position with your hands under the back of the knees. The two companions came to ask if they have other pots and answer yes to pass to buy. The two children will have to stop their partners on the arms without his release to all your hands under your legs until you reach a set limit. Then the fellow who bought must run while they pay for their purchase. If it will help catch the missing, otherwise it will return to pot.

The Call of the Animals
Each student is dealt a card, which is drawn an animal (elephants, cats, dogs and frogs). It refers to 4 students, each with a card of a different animal, acting in the role of "mother." Mothers are placed in each corner of the track. A teacher's signal, students are directed towards the corners. When faced with the mother, issued the sound of the animal representing your record, and the mother will respond to yours. If match is placed beside the mother, if different, will go to seek it deserves. Win one group of animals before bringing together all its members. 
Variation: you can add a tab that is the "hunter". This will be located somewhere else on the track, and when some "animal" the sound issue before him, lost a leg and will have to move on one leg.

Indians and gunmen
Form two teams of equal number of players, some will be "Indians" and will have to tag the others who will be the "gunmen". The "gunmen" lay on the ground about 15 meters about the "Indians" and make the sleeping (eyes closed). The "Indians" come quietly until they approach about 10 feet of the gunmen "then should you start to scream like the Indians with the hand to mouth. Once the" gunmen "hear screaming" Indians "will rise and will rush to prevent getting caught "Indians." 
Comments: you can play the "Indians" caught all the "gunmen" or the "Indians" to pursue the "gunmen" until they go through a line at about 10 feet away, repeating after the game with only the "gunmen" who have managed to cross the line.
 

Children's Christian Concern Society
1000 SW 10th | Topeka, KS 66604 | PH: (785) 357-7688 | EMAIL: office@cccskids.org